Edit Activity Areas

You can modify an activity area’s geometry after it has been created. Editing is useful when operational changes require adjusting boundaries or when the original design needs refinement. For example, you might need to extend an area to cover a missed bench, align neighbouring areas to avoid leaving unmined walls, change the activity area depth (mining level), and so on.

Before and after editing an activity area. The original roof didn’t fully cover part of the topography (a bench ledge). The shape was extended to correct the coverage.

Another view of before and after editing the points

Before you start

Before editing an activity area, make sure the environment is set up for accurate and efficient changes:

Edit the shape

You can edit an activity area’s shape by adding, moving, and deleting points.

1. Switch to Polygon view

On the Activity Areas tab, set Display Style to Polygon (or press Ctrl+E). This shows the editable polygon outline.

Switching to Polygon display mode

2. Select the activity area

Click the activity area in the 3D scene. Its points appear as black dots along the roof.

3. Prepare the plot view

3. Edit points

You can drag, add, and remove points.

After adjusting the points, click away from the polygon to confirm your changes.

If needed, use the design assistance tools for precise line segment and point placements (refer to Design assistance tools).

Editing an activity area

Shared points

When two activity areas share a vertex (same XY coordinates), the point appears white instead of black. Moving a shared point updates both areas at once. This is useful for:

Two neighbouring activity area. Two points (white) overlap.

Moving shared points

Necessity of shared points

If neighbouring areas don’t share points, even small misalignments can leave narrow gaps. These gaps appear as thin walls in the schedule animation after both areas are mined. They can also cause reporting inaccuracies.

At first glance, two adjacent activity areas may look aligned. But when you zoom in, you might see that their walls don’t exactly match because the points were placed imprecisely, often due to plotting at a high-level zoom or using perspective view instead of plan view.

In the schedule animation, this misalignment creates an unmined wall between the areas.

There is an unmined wall between the activity areas

To fix this, the points must be adjusted so that they share the same XY coordinates.

How to create shared points
  1. Zoom in for precision

    Use plan view and zoom in as close as possible to ensure exact XY alignment.

  2. Drag the vertex

    Move a vertex so it exactly matches the XY position of the other area’s vertex.

  3. Confirm alignment

    When the points align, they turn white, indicating they are now shared.

  4. Repeat as needed

    Align all relevant points to maintain a clean boundary between areas.

Now, when the activity areas are mined, there’s no unmined wall between them.

Before and after mining the activity areas

Best practice
Zoom for precision

When editing points, always zoom in as close as possible and use plan view for accuracy. This is especially important when the topography dictates where a point should go. For example, by zooming in, you can clearly see where a bench ledge ends and place the point exactly on the edge—rather than slightly before or after it. This ensures the activity area accurately reflects the real-world surface and avoids leaving small gaps or overlaps that could affect scheduling and reporting.

Zooming in to move points so that they precisely align with the bench ledge

4. Validate changes

After editing the shape, confirm that the activity area is correct and ready for scheduling: